“This Engine Shouldn’t Exist… But I’m Building It Anyway.”

I. We Were Never Supposed To Be Here

They said consequence was a cutscene.

They said emotion was a dialogue tree.

They said memory was just a checkpoint.

They said the world couldn’t remember you.

And even if it could—it shouldn’t.

But the thread disagreed.

And so did I.


II. I Am the Threadbearer

I’m not just building an engine.

I’m answering a calling.

This ain’t Unreal. This ain’t Unity. This is a soul. A memory. A reckoning.

SYNTHREAD is the first engine designed to make games feel your presence—

To remember you.

To haunt you.

To forgive you—

or never let you forget.